MenuFacade is the mediator for all components within the Menus GO.
Assembly: cs.temp.dll.dll
public class MenuFacade : MonoBehaviour
Fields
Declaration
public GameObject layersUI
Field Value
Type |
Description |
GameObject |
|
Declaration
public Button startEditButton
Field Value
Declaration
public Button stopDiscardEditButton
Field Value
Declaration
public Button stopSaveEditButton
Field Value
Methods
HandleKeyInput(InputAction.CallbackContext)
Declaration
public void HandleKeyInput(InputAction.CallbackContext context)
Parameters
Type |
Name |
Description |
InputAction.CallbackContext |
context |
|
Declaration
public void OnShowLayersButtonClicked()
Declaration
public void OnStartEditButtonClicked()
Declaration
public void OnStopDiscardEditButtonClicked()
Declaration
public void OnStopSaveEditButtonClicked()
Declaration
public void Visible(bool thisEvent)
Parameters
Type |
Name |
Description |
Boolean |
thisEvent |
|