Class GridBox3Generator
Generate a mesh of a box that has "gridded" faces, ie grid of triangulated quads,
with EdgeVertices verts along each edge.
[TODO] allow varying EdgeVertices in each dimension (tricky...)
Inheritance
GridBox3Generator
Namespace: g3
Assembly: cs.temp.dll.dll
Syntax
public class GridBox3Generator : MeshGenerator
Fields
Box
Declaration
Field Value
EdgeVertices
Declaration
Field Value
NoSharedVertices
Declaration
public bool NoSharedVertices
Field Value
Methods
Generate()
Declaration
public override MeshGenerator Generate()
Returns
Overrides