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    Class ImplicitBlend3d

    Blend of two implicit surfaces. Assumes surface is at zero iscontour. Uses Pasko blend from http://www.hyperfun.org/F-rep.pdf

    Inheritance
    Object
    ImplicitBlend3d
    Implements
    BoundedImplicitFunction3d
    ImplicitFunction3d
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: g3
    Assembly: cs.temp.dll.dll
    Syntax
    public class ImplicitBlend3d : BoundedImplicitFunction3d, ImplicitFunction3d

    Fields

    A

    Declaration
    public BoundedImplicitFunction3d A
    Field Value
    Type Description
    BoundedImplicitFunction3d

    B

    Declaration
    public BoundedImplicitFunction3d B
    Field Value
    Type Description
    BoundedImplicitFunction3d

    ExpandBounds

    Declaration
    public double ExpandBounds
    Field Value
    Type Description
    Double

    Properties

    Blend

    Blending power

    Declaration
    public double Blend { get; set; }
    Property Value
    Type Description
    Double

    WeightA

    Weight on implicit A

    Declaration
    public double WeightA { get; set; }
    Property Value
    Type Description
    Double

    WeightB

    Weight on implicit B

    Declaration
    public double WeightB { get; set; }
    Property Value
    Type Description
    Double

    Methods

    Bounds()

    Declaration
    public AxisAlignedBox3d Bounds()
    Returns
    Type Description
    AxisAlignedBox3d

    Value(ref Vector3d)

    Declaration
    public double Value(ref Vector3d pt)
    Parameters
    Type Name Description
    Vector3d pt
    Returns
    Type Description
    Double

    Implements

    BoundedImplicitFunction3d
    ImplicitFunction3d
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