Class MarchingQuads
2D MarchingQuads polyline extraction from scalar field
[TODO] this is very, very old code. Should at minimum rewrite using current
vector classes/etc.
Inheritance
MarchingQuads
Namespace: g3
Assembly: cs.temp.dll.dll
Syntax
public class MarchingQuads
Constructors
MarchingQuads(Int32, AxisAlignedBox2f, Single)
Declaration
public MarchingQuads(int nSubdivisions, AxisAlignedBox2f bounds, float fIsoValue)
Parameters
Properties
Bounds
Declaration
public AxisAlignedBox2f Bounds { get; set; }
Property Value
Stroke
Declaration
public DPolyLine2f Stroke { get; }
Property Value
Subdivisions
Declaration
public int Subdivisions { get; set; }
Property Value
Methods
AddSeedPoint(Single, Single)
Declaration
public void AddSeedPoint(float x, float y)
Parameters
ClearSeedPoints()
Declaration
public void ClearSeedPoints()
ClearStroke()
Declaration
public void ClearStroke()
GetBounds()
Declaration
public AxisAlignedBox2f GetBounds()
Returns
Polygonize(ImplicitField2d)
Declaration
public void Polygonize(ImplicitField2d field)
Parameters