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    Class MeshInsertPolygon

    Insert Polygon into Mesh. Assumption is that Mesh has 3D coordinates (u,v,0). This is basically a helper/wrapper around MeshInsertUVPolyCurve. Inserted edge set is avaliable as .InsertedPolygonEdges, and triangles inside polygon as .InteriorTriangles

    Inheritance
    Object
    MeshInsertPolygon
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: g3
    Assembly: cs.temp.dll.dll
    Syntax
    public class MeshInsertPolygon

    Fields

    HoleInserts

    Declaration
    public List<MeshInsertUVPolyCurve> HoleInserts
    Field Value
    Type Description
    List<MeshInsertUVPolyCurve>

    InsertedPolygonEdges

    Declaration
    public HashSet<int> InsertedPolygonEdges
    Field Value
    Type Description
    HashSet<Int32>

    InteriorTriangles

    Declaration
    public MeshFaceSelection InteriorTriangles
    Field Value
    Type Description
    MeshFaceSelection

    Mesh

    Declaration
    public DMesh3 Mesh
    Field Value
    Type Description
    DMesh3

    OuterInsert

    Declaration
    public MeshInsertUVPolyCurve OuterInsert
    Field Value
    Type Description
    MeshInsertUVPolyCurve

    Polygon

    Declaration
    public GeneralPolygon2d Polygon
    Field Value
    Type Description
    GeneralPolygon2d

    SimplifyInsertion

    Declaration
    public bool SimplifyInsertion
    Field Value
    Type Description
    Boolean

    Methods

    Insert()

    Declaration
    public bool Insert()
    Returns
    Type Description
    Boolean
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