Class PointSplatsGenerator
Create a mesh that contains a planar element for each point and normal
(currently only triangles)
Inheritance
PointSplatsGenerator
Namespace: g3
Assembly: cs.temp.dll.dll
Syntax
public class PointSplatsGenerator : MeshGenerator
Constructors
PointSplatsGenerator()
Declaration
public PointSplatsGenerator()
Fields
NormalF
Declaration
public Func<int, Vector3d> NormalF
Field Value
PointF
Declaration
public Func<int, Vector3d> PointF
Field Value
PointIndices
Declaration
public IEnumerable<int> PointIndices
Field Value
PointIndicesCount
Declaration
public int PointIndicesCount
Field Value
Radius
Declaration
Field Value
Methods
Generate()
Declaration
public override MeshGenerator Generate()
Returns
Overrides
Generate(IList<Int32>, Func<Int32, Vector3d>, Func<Int32, Vector3d>, Double)
Declaration
public static DMesh3 Generate(IList<int> indices, Func<int, Vector3d> PointF, Func<int, Vector3d> NormalF, double radius)
Parameters
Returns