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    Class RegionOperator

    This class automatically extracts a submesh from a mesh, and can re-insert it after you have edited it, as long as you have not messed up the boundary

    [TODO] Nearly all the code here is duplicated from RegionRemesher. Maybe this could be a base class for that? [TODO] ReinsertSubToBaseMapT is not returned by the MeshEditor.ReinsertSubmesh, instead we are trying to guess it here, by making some assumptions about what happens. It works for now, but it would better if MeshEditor returned this information.

    Inheritance
    Object
    RegionOperator
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: g3
    Assembly: cs.temp.dll.dll
    Syntax
    public class RegionOperator

    Constructors

    RegionOperator(DMesh3, IEnumerable<Int32>, Action<DSubmesh3>)

    Declaration
    public RegionOperator(DMesh3 mesh, IEnumerable<int> regionTris, Action<DSubmesh3> submeshConfigF = null)
    Parameters
    Type Name Description
    DMesh3 mesh
    IEnumerable<Int32> regionTris
    Action<DSubmesh3> submeshConfigF

    RegionOperator(DMesh3, Int32[], Action<DSubmesh3>)

    Declaration
    public RegionOperator(DMesh3 mesh, int[] regionTris, Action<DSubmesh3> submeshConfigF = null)
    Parameters
    Type Name Description
    DMesh3 mesh
    Int32[] regionTris
    Action<DSubmesh3> submeshConfigF

    Fields

    BaseMesh

    Declaration
    public DMesh3 BaseMesh
    Field Value
    Type Description
    DMesh3

    Region

    Declaration
    public DSubmesh3 Region
    Field Value
    Type Description
    DSubmesh3

    ReinsertDuplicateTriBehavior

    Declaration
    public MeshEditor.DuplicateTriBehavior ReinsertDuplicateTriBehavior
    Field Value
    Type Description
    MeshEditor.DuplicateTriBehavior

    ReinsertSubToBaseMapT

    Declaration
    public IndexMap ReinsertSubToBaseMapT
    Field Value
    Type Description
    IndexMap

    ReinsertSubToBaseMapV

    Declaration
    public IndexMap ReinsertSubToBaseMapV
    Field Value
    Type Description
    IndexMap

    Properties

    CurrentBaseTriangles

    list of sub-region triangles. This is either the input regionTris, or the submesh triangles after they are re-inserted.

    Declaration
    public int[] CurrentBaseTriangles { get; }
    Property Value
    Type Description
    Int32[]

    Methods

    BackPropropagate(Boolean)

    Declaration
    public bool BackPropropagate(bool bAllowSubmeshRepairs = true)
    Parameters
    Type Name Description
    Boolean bAllowSubmeshRepairs
    Returns
    Type Description
    Boolean

    BackPropropagateVertices(Boolean)

    Declaration
    public bool BackPropropagateVertices(bool bRecomputeBoundaryNormals = false)
    Parameters
    Type Name Description
    Boolean bRecomputeBoundaryNormals
    Returns
    Type Description
    Boolean

    CurrentBaseInteriorVertices()

    find base-mesh interior vertices of region (ie does not include region boundary vertices)

    Declaration
    public HashSet<int> CurrentBaseInteriorVertices()
    Returns
    Type Description
    HashSet<Int32>

    RepairPossibleNonManifoldEdges()

    Declaration
    public void RepairPossibleNonManifoldEdges()

    SetSubmeshGroupID(Int32)

    set group ID for entire submesh

    Declaration
    public void SetSubmeshGroupID(int gid)
    Parameters
    Type Name Description
    Int32 gid
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