Class SphericalFibonacciPointSet
  
  A Spherical Fibonacci Point Set is a set of points that are roughly evenly distributed on
a sphere. Basically the points lie on a spiral, see pdf below.
The i-th SF point of an N-point set can be calculated directly.
For a given (normalized) point P, finding the nearest SF point (ie mapping back to i)
can be done in constant time.
math from http://lgdv.cs.fau.de/uploads/publications/spherical_fibonacci_mapping_opt.pdf
 
  
  
    Inheritance
    
    SphericalFibonacciPointSet
   
  
  Namespace: g3
  Assembly: cs.temp.dll.dll
  Syntax
  
    public class SphericalFibonacciPointSet
   
  Constructors
  
  
  
  
  SphericalFibonacciPointSet(Int32)
  
  
  Declaration
  
    public SphericalFibonacciPointSet(int n = 64)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | Int32 | 
        n | 
         | 
      
    
  
  Fields
  
  
  
  N
  
  
  Declaration
  
  Field Value
  
  Properties
  
  
  
  
  Count
  
  
  Declaration
  
    public int Count { get; }
   
  Property Value
  
  
  
  
  Item[Int32]
  
  
  Declaration
  
    public Vector3d this[int i] { get; }
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | Int32 | 
        i | 
         | 
      
    
  
  Property Value
  
  Methods
  
  
  
  
  NearestPoint(Vector3d, Boolean)
  Find index of nearest point-set point for input arbitrary point
 
  
  Declaration
  
    public int NearestPoint(Vector3d p, bool bIsNormalized = false)
   
  Parameters
  
  Returns
  
  
  
  
  Point(Int32)
  Compute i'th spherical point
 
  
  Declaration
  
    public Vector3d Point(int i)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | Int32 | 
        i | 
         | 
      
    
  
  Returns