Class SetVerticesMeshChange
Mesh change for full-mesh vertex deformations - more efficient than ModifyVerticesMeshChange.
Note that this does not enforce that vertex count does not change!
Inheritance
SetVerticesMeshChange
Namespace: g3
Assembly: cs.temp.dll.dll
Syntax
public class SetVerticesMeshChange
Constructors
SetVerticesMeshChange()
Declaration
public SetVerticesMeshChange()
Fields
NewColors
Declaration
public DVector<float> NewColors
Field Value
NewNormals
Declaration
public DVector<float> NewNormals
Field Value
NewPositions
Declaration
public DVector<double> NewPositions
Field Value
NewUVs
Declaration
public DVector<float> NewUVs
Field Value
OldColors
Declaration
public DVector<float> OldColors
Field Value
OldNormals
Declaration
public DVector<float> OldNormals
Field Value
OldPositions
Declaration
public DVector<double> OldPositions
Field Value
OldUVs
Declaration
public DVector<float> OldUVs
Field Value
OnApplyF
Declaration
public Action<SetVerticesMeshChange> OnApplyF
Field Value
OnRevertF
Declaration
public Action<SetVerticesMeshChange> OnRevertF
Field Value
Methods
Apply(DMesh3)
Declaration
public void Apply(DMesh3 mesh)
Parameters
Type |
Name |
Description |
DMesh3 |
mesh |
|
Revert(DMesh3)
Declaration
public void Revert(DMesh3 mesh)
Parameters
Type |
Name |
Description |
DMesh3 |
mesh |
|