Class SetVerticesMeshChange
  
  Mesh change for full-mesh vertex deformations - more efficient than ModifyVerticesMeshChange.
Note that this does not enforce that vertex count does not change!
 
  
  
    Inheritance
    
    SetVerticesMeshChange
   
  
  Namespace: g3
  Assembly: cs.temp.dll.dll
  Syntax
  
    public class SetVerticesMeshChange
   
  Constructors
  
  
  
  
  SetVerticesMeshChange()
  
  
  Declaration
  
    public SetVerticesMeshChange()
   
  Fields
  
  
  
  NewColors
  
  
  Declaration
  
    public DVector<float> NewColors
   
  Field Value
  
  
  
  NewNormals
  
  
  Declaration
  
    public DVector<float> NewNormals
   
  Field Value
  
  
  
  NewPositions
  
  
  Declaration
  
    public DVector<double> NewPositions
   
  Field Value
  
  
  
  NewUVs
  
  
  Declaration
  
    public DVector<float> NewUVs
   
  Field Value
  
  
  
  OldColors
  
  
  Declaration
  
    public DVector<float> OldColors
   
  Field Value
  
  
  
  OldNormals
  
  
  Declaration
  
    public DVector<float> OldNormals
   
  Field Value
  
  
  
  OldPositions
  
  
  Declaration
  
    public DVector<double> OldPositions
   
  Field Value
  
  
  
  OldUVs
  
  
  Declaration
  
    public DVector<float> OldUVs
   
  Field Value
  
  
  
  OnApplyF
  
  
  Declaration
  
    public Action<SetVerticesMeshChange> OnApplyF
   
  Field Value
  
  
  
  OnRevertF
  
  
  Declaration
  
    public Action<SetVerticesMeshChange> OnRevertF
   
  Field Value
  
  Methods
  
  
  
  
  Apply(DMesh3)
  
  
  Declaration
  
    public void Apply(DMesh3 mesh)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | DMesh3 | 
        mesh | 
         | 
      
    
  
  
  
  
  Revert(DMesh3)
  
  
  Declaration
  
    public void Revert(DMesh3 mesh)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | DMesh3 | 
        mesh | 
         |